Computer Science 210 3 College Credits NCCRS Credit Recommended

Introduction
to Java

Java powers some of the most widely used software on the planet. Learn it from the ground up with structured, practical, credit-earning instruction.

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NCCRS Credit Recommended 3 Credit Hours Self-Paced
$250 PER COURSE or UPI Study Pro subscription
97% Completion Rate Course completion rate
28–30 Days Average course completion
Save $650+ vs. avg. community college cost for 3 credits
Self-Paced · Final Exam · NCCRS Recommended

What You'll Learn

A full semester of introduction to Java — completed at your own pace, with no deadlines or fixed class times.

Learning Outcomes

What You'll Be Able to Do

  • Master foundational programming concepts and Java syntax, enabling you to write, test, and debug programs effectively; learn user requirement-gathering techniques and set up a Java coding environment, control structures, and arrays in Java.
  • Gain proficiency in conditional statements, loops, and object-oriented programming principles, fostering modular and reusable code design, algorithm analysis, sorting algorithms, and data structures such as arrays, linked lists, and trees.
  • Apply input/output handling methods, including GUI development, to create user-friendly Java applications; and tackle advanced topics such as exception handling, recursion, and event-driven programming.
Topics Covered

Major Course Topics

Introduction to Computer Programming
Built-In Data Types in Java
Conditionals and Loops in Java
Exploring Arrays in Java
Input and Output Handling
GUI Development in Java
Functions and Modularity
Object-Oriented Programming
Algorithmic Analysis & Sorting
Searching Algorithms
Stacks and Queues
Linked Lists & Data Structures
Tables, Maps, and Graphs
Recursion in Java
Exception Handling
Binary Search Trees
Dijkstra's Algorithm
From the syllabus · Computer Science 210

Course chapters and lessons

Introduction to Java has 12 chapters across 46 instructional hours, as listed in the course syllabus. Expand any chapter to see the lessons inside it.

Chapters
12
Lessons
119
Instructional hours
46 hrs
Semester hours
3
12 chapters  ·  119 lessons  ·  3 semester hours
Chapter 1

Introduction to Programming and Java Basics

8 lessons · 2 hrs
  1. 1.1 What Is Programming? A Beginner's Starting Point
  2. 1.2 Five Building Blocks Every Program Needs
  3. 1.3 Figuring Out What Users Need: Requirements Gathering
  4. 1.4 Reading Flowcharts: Symbols and Their Meanings
  5. 1.5 From Code to Working Software: Writing, Testing, and Debugging
  6. 1.6 Fixing and Compiling Your Code
  7. 1.7 Preparing Your Java Development Environment
  8. 1.8 Your First Java Program: Hello World
Chapter 2

Java Fundamentals and Data Types

11 lessons · 4 hrs
  1. 2.1 Decoding 'public static void main' in Java
  2. 2.2 Java Statements: What They Are and How They Work
  3. 2.3 Data Types in Java: An Overview
  4. 2.4 Naming Rules for Java Variables and Constants
  5. 2.5 Working with Whole Numbers: Numeric Types in Java
  6. 2.6 Handling Decimal Values: Floating-Point Numbers in Java
  7. 2.7 The Character Data Type in Java
  8. 2.8 Storing Text: The String Data Type in Java
  9. 2.9 True or False: The Boolean Data Type in Java
  10. 2.10 Converting Between Data Types in Java
  11. 2.11 Math in Code: Arithmetic Operators in Java
Chapter 3

Operators, APIs, and Decision Structures

9 lessons · 2.5 hrs
  1. 3.1 Comparing Values: Relational Operators in Java
  2. 3.2 Tapping Into Java's Application Programming Interfaces (APIs)
  3. 3.3 Producing Random Numbers in Java
  4. 3.4 Java Mini-Projects: Coding Ideas to Practice
  5. 3.5 How Arithmetic Operators Drive Program Logic
  6. 3.6 Making Decisions with If Statements in Java
  7. 3.7 Choosing Between Options: The Switch Statement
  8. 3.8 Repeating Actions with While Loops
  9. 3.9 Counting Through Repetitions: For Loops in Java
Chapter 4

Loops, Iteration, and Control Flow

7 lessons · 2.5 hrs
  1. 4.1 Loops Inside Loops: Nested For Loops
  2. 4.2 Nested While Loops: Layered Repetition
  3. 4.3 Controlling Loop Flow: Break, Continue, and Return
  4. 4.4 The Do-While Loop: Execute First, Check Later
  5. 4.5 When Loops Never Stop: Infinite While Loops
  6. 4.6 Hands-On Practice: Building with Switch Statements
  7. 4.7 Hands-On Practice: Building with Loop Statements
Chapter 5

Arrays and Collections

10 lessons · 3 hrs
  1. 5.1 What Are Arrays? A Java Introduction
  2. 5.2 Setting Up Arrays: Initialization Techniques
  3. 5.3 Going Beyond One Dimension: Multidimensional Arrays
  4. 5.4 Arrays That Grow: Dynamic Arrays in Java
  5. 5.5 Inserting Elements into Arrays
  6. 5.6 Array Length vs. Size: What's the Difference?
  7. 5.7 Hands-On Practice: Working with Arrays in Java
  8. 5.8 Matrix Multiplication in Java
  9. 5.9 Adding Items with the ArrayList Add Method
  10. 5.10 Accessing Items with the ArrayList Get Method
Chapter 6

Input, Output, and Console Operations

7 lessons · 2.5 hrs
  1. 6.1 Reading Input from the Command Line in Java
  2. 6.2 A Simple Exercise: Adding Two Numbers from User Input
  3. 6.3 Standard Input Techniques in Java
  4. 6.4 Sending Output to the Console in Java
  5. 6.5 Formatting Output with the printf Method
  6. 6.6 Getting Started with GUI Development in Java
  7. 6.7 Core GUI Components in Java
Chapter 7

Graphical User Interfaces and Event Handling

10 lessons · 3 hrs
  1. 7.1 Hands-On Practice: Console and GUI Output Together
  2. 7.2 Drawing Lines and Shapes on Screen
  3. 7.3 Displaying Text with the JLabel Class
  4. 7.4 Arranging Components with Layout Managers
  5. 7.5 Text Fields, Buttons, and Tooltips in a JFrame
  6. 7.6 Responding to Actions: Event-Driven Programming
  7. 7.7 Checkboxes, Button Groups, and Combo Boxes in Java
  8. 7.8 Hands-On Practice: Building GUI Applets – Part 1
  9. 7.9 Going Deeper: Advanced Input and Output Handling
  10. 7.10 Exploring the Graphics2D Class for Rich Visuals
Chapter 8

Methods, Modularity, and Recursion

12 lessons · 4 hrs
  1. 8.1 What Are Methods in Java?
  2. 8.2 The Main Method: Where Every Java Program Begins
  3. 8.3 Access Control Keywords: Protected, Public, and Private
  4. 8.4 Locking Values Down: The Final Keyword
  5. 8.5 Methods That Belong to the Class: Static Methods
  6. 8.6 Static vs. Non-Static Methods: When to Use Which
  7. 8.7 Hands-On Practice: Working with Static Methods
  8. 8.8 Breaking Programs into Pieces: Modular Programming
  9. 8.9 Passing Arrays as Arguments to Methods
  10. 8.10 When Methods Call Themselves: Recursion in Java
  11. 8.11 Recursion vs. Iteration: Choosing the Right Approach
  12. 8.12 Hands-On Practice: Recursion for Data Structures
Chapter 9

Object-Oriented Programming

11 lessons · 3 hrs
  1. 9.1 What Is Object-Oriented Programming? Core Ideas
  2. 9.2 Key Principles of Object-Oriented Design
  3. 9.3 Defining Classes in Java
  4. 9.4 Objects as Data Types in Java
  5. 9.5 Creating Objects: Instantiation in Java
  6. 9.6 Setting Up Objects with Constructors
  7. 9.7 Same Name, Different Parameters: Overloading in Java
  8. 9.8 Redefining Behavior: Method Overriding in Java
  9. 9.9 Overloading vs. Overriding: A Clear Comparison
  10. 9.10 Building on Existing Code: Inheritance in Java
  11. 9.11 Handling Multiple Inheritance in Java
Chapter 10

Advanced OOP, Exceptions, and Algorithm Foundations

14 lessons · 5 hrs
  1. 10.1 Inheritance and Polymorphism: How They Relate
  2. 10.2 Interfaces vs. Abstract Classes: Choosing the Right Tool
  3. 10.3 When Things Go Wrong: Exceptions in Java
  4. 10.4 Hands-On Practice: Applying Inheritance in Java
  5. 10.5 What Are Algorithms and Why Do They Matter?
  6. 10.6 Measuring Algorithm Performance: Analysis Basics
  7. 10.7 Testing Performance with Experimental Functions
  8. 10.8 Understanding Big-O Notation for Efficiency
  9. 10.9 How Java Arrays Use Memory and Affect Performance
  10. 10.10 Ordering Data: Sorting Arrays in Java
  11. 10.11 Bubble Sort: Simple Swapping Step by Step
  12. 10.12 Selection Sort: Finding the Minimum Each Pass
  13. 10.13 Merge Sort: Divide, Sort, and Combine
  14. 10.14 Quick Sort: Partitioning for Speed
Chapter 11

Searching, Stacks, and Linked Structures

12 lessons · 4.5 hrs
  1. 11.1 Insertion Sort: Building a Sorted List One Item at a Time
  2. 11.2 Searching Efficiently with Binary Search
  3. 11.3 Recursive Binary Search in Java
  4. 11.4 Abstract Data Types: Concepts and Purpose
  5. 11.5 The Stack: Last In, First Out
  6. 11.6 Singly Linked Lists: Nodes in a Chain
  7. 11.7 Circularly Linked Lists: When the End Meets the Start
  8. 11.8 Doubly Linked Lists: Moving Forward and Backward
  9. 11.9 The Queue: First In, First Out
  10. 11.10 Double-Ended Queues: Flexibility at Both Ends
  11. 11.11 Priority Queues: Serving the Most Important First
  12. 11.12 Hands-On Practice: Building Data Structures in Java
Chapter 12

Maps, Trees, and Graph Algorithms

8 lessons · 3 hrs
  1. 12.1 The Java Dictionary Class: What It Is and How to Use It
  2. 12.2 Iterating Through Sets in Java
  3. 12.3 Maps and Their Role in Data Structures
  4. 12.4 Hash Tables: How They Work Under the Hood
  5. 12.5 Binary Search Trees: Concepts and Practical Uses
  6. 12.6 Graph Theory Fundamentals: Principles and Core Ideas
  7. 12.7 Finding Shortest Paths: Dijkstra's Algorithm in Action
  8. 12.8 Hands-On Practice: Implementing Graphs in Java

These chapters come straight from the official course syllabus, which also sets out the graded assignment and the proctored final exam.

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Build real software skills with Introduction to Java.

Java powers some of the most widely used software on the planet. Learn it from the ground up with structured, practical, credit-earning instruction.

🎯 Why It Matters

  • Write clean, efficient code from day one
  • Build practical programming skills employers actually want
  • Understand core concepts that transfer across languages
  • Foundation for software development, data science, and more

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FAQ

Common Questions Answered.

Everything you need to know about Introduction to Java — credits, grading, transfer, and how it compares to traditional options.

What is Introduction to Java?
Introduction to Java is a hands-on college-level programming course. It is Computer Science 210 — worth 3 credit hours, carrying an NCCRS recommendation from NCCRS.
Do I need prior programming experience?
No prior experience is required. The course is designed to take you from fundamentals to practical competency, with structured lessons and exercises that build your skills step by step.
Is the Introduction to Java course self-paced for college credit?
Yes. The course is fully self-paced with no deadlines or fixed class times. Most students complete it in 28–30 days, but you can move faster or slower depending on your schedule.
How many college credits is Introduction to Java worth?
This course carries an NCCRS recommendation for 3 semester credit hours. UPI Study courses follow the same evaluation standard used across thousands of colleges and universities.
How is the Introduction to Java course graded? Are there exams?
Yes — the course includes quizzes, assignments, and a final exam. Your grade is equally weighted: 25% Attendance · 25% Quizzes · 25% Assignments · 25% Final Exam.
Will my university accept Introduction to Java credits from UPI Study?
Check our Find My College directory. If your university recognizes NCCRS credit recommendations, UPI Study courses can be considered; the final decision is with the university. You can also book a free call with our team.
Why take Introduction to Java online instead of at a traditional university?
A traditional university course in this subject typically costs $500–$1,500+ per credit hour and requires fixed schedules, campus attendance, and semester timelines. UPI Study covers the same NCCRS-recommended content at $250 total, with no deadlines and no campus requirement.
Can international students take Introduction to Java for college credit?
Yes. UPI Study courses carry an NCCRS recommendation — recognized by cooperating institutions in the U.S., Canada, the UK, and other countries. Students have submitted credits across 26+ countries.
Do I need prior programming experience for Intro to Java?
No — the course starts with fundamentals: variables, control flow, methods, and object-oriented basics.
What does Intro to Java cover?
Java syntax, control structures, methods, classes and objects, inheritance, and error handling.
Why learn Java specifically?
Java remains a standard for enterprise software, Android development, and CS curricula — most degree programs still teach it.
Will Intro to Java transfer as a CS core course?
Often as the intro programming requirement or CS elective — your registrar can confirm the equivalency in minutes.
Java or Python first — which intro course should I take?
Either works; Python is gentler syntax-wise, while Java teaches object-oriented discipline earlier. Your degree's language preference is the tiebreaker.
Where will my college put this credit?
Usually as transfer credit, credit for prior learning (CPL), or noncollegiate/alternative credit, the same route colleges use for professional training evaluated by NCCRS. The final decision is with the university.

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